Sunday, July 12, 2009
Thursday, July 9, 2009
The last minute war
Instead of waiting until the 14th to get our cities handed over to them... Aesir and "the men" decided to break off and backstab with asset destruction on ice.
After trying a 7am raid on us this morning which included seiging both LoD and Yew.... it backfired and we took 2 holdings from them in their primetime. More news tomorrow... now its our turn while they sleep.
Saturday, July 4, 2009
Tuesday, June 16, 2009
Death's Reed Boat Assault
Darkfall: Death's attacking on Talpec Part 1 from Laydin WMD on Vimeo.
Part 2:
Darkfall: Death's attacking on Talpec Part 2 from Laydin WMD on Vimeo.
Friday, May 15, 2009
Thursday, May 14, 2009
Tuesday, May 12, 2009
Joy To the Agon
Sunday, May 10, 2009
Thursday, April 30, 2009
Tuesday, April 28, 2009
Friday, April 24, 2009
Tuesday, April 21, 2009
Monday, April 20, 2009
Hyperion takes it in the ass
"This weekened I was a part of a siege that for me defines Darkfall. The fight for the bridge west of Hamlet 121 was everything I could have hoped for in organized combat. Sinister and the Deceit alliance moved out form defensive postures of Sunthrone, Rhenegar, and Khunark 1 hour prior to Skogul's vulnerability point. The forces of Hyperion met the Sunthrone offensive force head on at a bridge choke point imeediately to the west of Skogul and a pitched battle began. At one point it looked like we (Deceit) were going to be routed as the Hyperion army charged across the bridge on horseback like calvary. Players were in full on sprint away from the battle and the lines were broken, that is until the second division of our forces slammed into the Hyperion flank.
This fight was the most epic thing I've seen in the game. Beach heads were won and lost, flanks and counter flanks were employeed it was really just awesome. The lag was present but not game breaking and I honestly think had we lost the siege I would have still be very happy with the experience. In a world where lines are drawn now between all of the alliances I predict most encounters to be pitched battles like this where no step is taken without blood and tears being spilt.
From a tactical standpoint I believe Hyperion forces errored in charging past the bridge they could have held that point for a VERY long time. By extending outside of Skogul and into the fields the rear flank of our second division was able to smash them one by one from the rear. Mannus and his troops should have kept their original positions 80-100 man strong north east of Skogul and only after our troops had to fight through Skogul's 40-60 rooftop and building defenders should they have entered the frey. Stamina of our troops would have been lower, cohesion of force would have been weaker and the initiative would have been theirs to take.
Destroying a clanstone in this game takes even a large force about 15 minutes of unoccupied time, during which any AE on or near the stone hits massive amounts of players. There SHOULD be lots of time for reactionary combat where players either come off the stone or die for it.
In short, by giving up the natural defensive postures of Skogul, and by not focusing on its defense, they lost the battle.
Still, was about the most fun I've had in Darfkall yet and I salute all involved. "
-Bone
You can join the discussion here:
http://forums.darkfallonline.com/showthread.php?t=179684
Hey thanks!
Wednesday, April 8, 2009
Saturday, April 4, 2009
Adding insult to injury
HD Download:
http://lod.networksynapse.net/media/harmdone.wmv
Thursday, April 2, 2009
Harm accepts Failure, goes back to WoW
http://harm.dkpsystem.com/news.php
Complete and utter Victory is complete. Even all their Darkfall related news stories have been removed. I think someone wants to forget the whole experience. Couldn't blame them, quite embarrassing. "What are you going to do about it?" -Aztek
Wednesday, April 1, 2009
How to Ruin Darkfall 101
Tuesday, March 31, 2009
Harm recruited the server.
For anyone who had doubt about the numbers Aztek recruited to fight LoD... this video will show it. Thanks for making it Harm alliance! When asked why Aztek assembled over 250 people to attack LoD when our biggest army had been 70 at most at a QFT fight... he had the following to say.
"20 years of MMO experience and Military Training has taught me you need 3 to 1 odds to beat a dug in defender" - Aztek, GM of Harm
I guess the server doesnt appreciate your way of thinking bro. Isnt it cute how they are all lined up in town after the fight? I mean, in their ex-town.
Monday, March 30, 2009
Current Geo-Political Analysis...
Just one week since I predicted an uphill battle for LOD to conquer Deceit they and their allies have managed to wipe out all opposition, shows you what I know. Having been an active particpant in many of these fights I've seen for myself that wars are not won by numbers, not by resources, but by will alone. The LOD guys and their buddies simply wanted it more. Those of you looking for the field manual on how to conquer land should look to some of the lessons learned here. Don't try to win in one night, demoralize their Clan by taking down bind spots and valuable assets, do so repeatedly until their moral is so low a push results in their fall. "
Saturday, March 28, 2009
The Fail Is Strong...
Thursday, March 26, 2009
Tuesday, March 24, 2009
Bonepeeler Proctectorofall looking for Job
Objective
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Its my dream in life to work in the mmo business. Although my time working at my previous employer was short, i feel i have learned a lot and am ready to work for your company.
Experience
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3/1/9 - 3/5/9 Avenurine, Greece
* Gamemaster in-training for 4 days
* Was involved in extremely hard work conditions at LoD Keep.
* Under extreme pressue but kept my cool as i was surrounded and teabagged.
* Fired after 4 days for un-fair circumstances.
1/6/4 - 2/29/9 Alexander's Rub and Tug, Greece
* Well trained in the "stranger", the rusty trumpet, the reverse cowboy, and the roman helmet.
* Learned good communication skills
* Extremely hard worker, often employee of the month vote in by male customers.
Education
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I was home schooled
References
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Anyone at Avenurine will prove to you that i am the right man for the job. Although i was fired after only 4 days, it was an impossible situation i was involved in at the LoD keep. I may have flown off the handle and threatened to ban people for boxing me in, but i did the best i could. How would YOU FEEL if you were surrounded and teabagged by complete strangers.
Please dont call Avenruine but take my word that i am an outstanding customer service agent.
Sunday, March 22, 2009
Movie w/ Tea baggin, Sieges, Tempest Harm etc
Download it for highest quality:
http://files.filefront.com/Introwmv/;13513318;/fileinfo.html
So...
Doing Work
–verb (used with object)
1. The usage of over 150 Siege Hammers in one night.
2. The destruction of Harm's Bank, T3 Keep.
3. The destruction of Tempest's Bank, T3 Keep, Houses, Advanced Smithy, and Workbench.
4. The destruction of LEGION's Bank, Houses, General Store, and Crates(lol).
Saturday, March 21, 2009
Friday, March 20, 2009
LoD: At the Center of Politics & War
Tuesday, March 17, 2009
Harm Bank Bailout Woes Continue
Monday, March 16, 2009
Sunday, March 15, 2009
Saturday, March 14, 2009
Friday, March 13, 2009
The Art of Competitive Gaming
A game is enjoyable if there's strategic depth and variety that encourages experimentation, and every new dominant strategy discovered is met with an effective counterstrategy. A game is broken or unbalanced if it becomes clear that spamming a particular move, taking over a particular location, or employing a particular tactic makes everything else in the game irrelevant.
Perhaps the biggest difference between a casual player and a hardcore player is that a casual player wants to be able to pick up a game and have fun with it without putting hundreds of hours into it, and a hardcore player wants the hundreds of hours invested into the game to mean something
www.strangehorizons.com/2009/20090309/newheiser-a.shtml